Emile Barret (FR)
Born in the same year than the World Wide Web, I’m a kind of Mad Scientist who dreams to travel through time and space. I’ve always needed a strong theorical framework, and I often tried to do my own anthropological research. Since I began to make videogames, everything exploded, because it’s much more transdisciplinary than everything I have known! It was much more closer to amusement parks, fun fairs, interactive art that always touched me deeply, because of the means they require to immersion. When I realised my weaknesses could be assets, my world changed. From the Atlas as a medium, from Aby Warburg to Didi Huberman, and from Curiosity as a leitmotiv, I learned to combine knowledge, to confront opposite contents and forms as an attempt to understand the world while still being confronted with many inherent impossibilities of the condition of life. It represents a point of view on things among many others and all its attributes are multi-sensitive, non-fixed either in form or in content. They are then all connectable for many reasons, and together form groups that may (or may not) also complement each other. The goal is to build cross-bridges between things conceptually, spatially, temporally by working with layers, scratch wounds, stack, cover, pass through, scrambling the viewer’s gaze, putting sand on the slopes, including references, working in situ, lets continue in all directions to mix brains!
The encyclopedic status offers positions to interpret the world, where suffocation, intelligibility, concentration and interaction are some important ways to communicate and produce a very tense rhythm, who is also much closer to our daily life experiences than the white cube dictatorship. To grow with internet made possible this immediate knowledge comprehension, which is for me a kind of Art.”